Outils pour utilisateurs

Outils du site


l_algorithme_et_le_ciblage

Différences

Ci-dessous, les différences entre deux révisions de la page.

Lien vers cette vue comparative

Both sides previous revision Révision précédente
Prochaine révision
Révision précédente
l_algorithme_et_le_ciblage [2015/09/15 17:53]
zortel
l_algorithme_et_le_ciblage [2015/09/22 15:30] (Version actuelle)
lysistrata
Ligne 11: Ligne 11:
 Each spaceship or defense has three types of strikeforce,​ depending on his target : Each spaceship or defense has three types of strikeforce,​ depending on his target :
  
-  * **<color #FFFFFF>green 100% of damage+  * **<color #31B404>green 100% of damage
 </​color>​** </​color>​**
-  * **<color #FFFFFF>orange 50% of damage+  * **<color #FF8000>orange 50% of damage
 </​color>​** </​color>​**
-  * **<color #FFFFFF>red 0% of damage+  * **<color #FF0000>red 0% of damage
 </​color>​** </​color>​**
   * **<color #​FFFFFF>​black 100% of damage ; identical ships or 0% of damage in case of defenses in attack mode (which is impossible)</​color>​**   * **<color #​FFFFFF>​black 100% of damage ; identical ships or 0% of damage in case of defenses in attack mode (which is impossible)</​color>​**
l_algorithme_et_le_ciblage.1442332431.txt.gz · Dernière modification: 2015/09/15 17:53 par zortel